Nathaniel Stein

A current student graduating with my degree in VR & Game Development from Ohio University, and a Junior Programmer at Lantern Light Studios.

About Me

Skills & Expertise

  • Unity Game Engine/C# Programming

  • Traditional & VR Game Design

  • GitHub

  • 3D Modeling (Blender/Maya)

  • Microsoft Tools (Word, Excel, PowerPoint)

  • Adobe Premiere Pro & Photoshop

  • Game Theory Knowledge

  • 360-Degree Film

  • Communication

  • Organization/Time Management

  • Technical/Creative Writing

Work
Experience

Lantern Light Studios
(Junior Programmer)

Since October of 2023, I have been working as a Junior Programmer for ​Lantern Light Studios. This is a remote volunteer position and we have ​been developing an unannounced game project within the Unity game engine. Throughout the duration of ​my time here, I have worked alongside other programmers and have spent ​the majority of my time working on the scripting for game rules and UI Development.

Ohio University
(G.R.I.D. Lab Technician)

Since August of 2023, I have been working at Ohio University as a Technician ​within the Game Research & Immersive Design Lab for the McClure School. I handle day-to-day upkeep of tech ​in the lab and also any creative projects I am tasked with. I also tech ​during course labs and help to troubleshoot and resolve any issues that ​students may have.

Education

2021 - 2024
VR & Game Development
(Ohio University - Degree)

The VR&GD major is a curriculum designed to teach students to use emerging technologies such as virtual reality, augmented reality, and digital games specifically for communication purposes – to inform, to persuade, to entertain, and to educate an audience.

2023
Intro to C# Programming & Unity
(University of Colorado - Certificate)

This course is all about starting to learn how to develop video games using the C# programming language and the Unity game engine on Windows or Mac.

2023
Gamification Certificate
(Wharton University of Pennsylvania - Certificate)

This course explores and educates on the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively.